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In this escape-room scenario, you're locked in a lab in the arctic. Everything in the room is secured with numbered locks. Can you figure out the codes? If not, this will be your bitter (cold) end.
Exit: The Game is a series of party games for up to four players that offers a unique, unforgettable gaming experience. These games allow you to bring the excitement, intensity, and team spirit of an escape room to your living room.
In each EXiT game, your team starts out locked in an imaginary room, or trapped somewhere. You must solve a series of riddles and puzzles in order to unlock doors and reveal new riddles. Each correct solution brings you to another riddle and eventually to freedom. The clock is ticking: You must solve all of the puzzles as fast as you can because the faster your team escapes the room and the fewer hints you use along the way, the more points you earn. Get ready to test your creative problem solving and logical thinking skills, because the rule book in an EXIT game doesn’t reveal all the rules like in other games. After the rule book gets you started, it’s up to your team to discover for itself how the rooms look, what the clues are, how to decipher them, and how to escape. Can you crack the codes and manage to escape the room? Each game can be played only one time, because you markup, fold and tear the game materials.
EXIT: The Polar Station
A wonderfully mild morning in the Arctic — only -15° Celsius! You belong to a large research organization, which is divided between several stations. As part of Division IMB-Q-12, you are researching climate change at the North Pole. Everything is strictly secret and you have no idea what the missions of the other teams are. From Division IMB-Q-13, for example, have not seen or heard anything for weeks.
Suddenly the evacuation alarm goes off! You run to the door, but it has already been locked automatically. Through the window you can see your colleagues from the other stations run to the helicopters. You are left alone in the freezing Arctic ...
You crawl into an adjacent station via a ventilation shaft. Again, the door is already locked. The lab is devastated and you wonder what happened here. Then you find a notebook and a strange disk. Everything in the room is secured with numbered locks. Then it dawns on you that only if you can figure out all of the codes to unlock the locks in time, can you escape. If not, this will be your bitter (cold) end. Difficulty 3 of 5
This game can be played only one time because you must markup, fold, and tear the game materials to solve the riddles and escape.
|Number of Players||1-4|
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