Welcome to Paris in the year 2400! In Chronicles of Crime: 2400, technology has taken a giant leap forward: androids, indistinguishable from humans, walk the streets. People with cybernetic implants have slowly become the norm. Artificial intelligence plays a major role in everyone’s daily life and, for many, cyberspace has become a world as important as the real one.
You are Kalia Lavel. You’ve always wanted to fight crime like your famous ancestors, so you joined the elite BelCor forces. They turned you into a highly trained cyber-agent, but it didn’t take you long to figure out that your bosses cared much more about their profit than about justice for ordinary people. You turned in your badge and now you live in a tiny apartment, in a bad neighborhood, stripped of most of your cybernetic implants. It doesn’t matter though, as you can finally do what a Lavel is meant to do: solve crimes and help those who can’t count on anyone else in this merciless world.
You'll use all the latest technology to solve crimes. Your pet Cyber-Raven analyzes evidence and searches the web to find information on suspects. During the course of a scenario, you may also obtain cybernetic implants that increase your abilities, such as super senses that help you find evidence on the crime scene, and a tomograph to quickly check the person you’re talking to for cyber enhancements. Would you like a zapper to quickly neutralize any electronic devices? The future is full of useful stuff, and the choice is yours!
Be careful though, as technology is not always on your side! Is the character you’re talking to a human or an android? Who’s hiding behind the avatars you meet in virtual cyberspace? The struggle between criminals and detectives is millennia old, but at the beginning of the 25th century, it’s been taken to a whole new level.
The landscape of Paris is now dominated by a gargantuan translucent dome covering half a district. Under it, there’s a private city, created and ruled by BelCor. Only the rich and privileged can live there and enjoy comfortable houses, unlimited access to water, clean air and a controlled climate.
Uneven access to new technologies, and a host of other inequalities, fuel social unrest which often turns into open violence. Paris has become a popular destination for people from regions that suffered catastrophic droughts, epidemics, and wars. It isn’t, however, a promised land. Instead, it's a merciless world where a constant fight for influence takes place in every realm, from big international corporations and political extremist groups, to ordinary street gangs.
About the Series
Chronicles of Crime: 2400 is part of "Chronicles of Crime – The Millennium Series" – three brand-new standalone games that employ the same great game system but also provide interesting twists and refreshing universes, spanning millennium from 1400 to 1900 and, finally, 2400. All three games are standalone but offer interwoven narrative threads for players to discover!