Tinners' Trail is a thematic Euro game set in 19th century Cornwall. This new edition of Tinners' Trail is a reprint of the critically acclaimed 2008 game by Martin Wallace, which has been redeveloped and upgraded in partnership with Alley Cat Games as well as including an increased player count, solo mode and 2 brand new expansions.
You play as a mining conglomerate at the height of the tin and copper mining industry. You must buy plots of land across Cornwall in auctions and survey them for tin and copper, always managing your 'work points' and money effectively.
Once you have a mine in place, it's time to extract the ore, and make a profit(!) but the deeper your mine goes the more expensive the process gets. You'll have the opportunity to improve your mines with infrastructure like ports, train stations, and adits (drainage tunnels), but there's only so many improvements to go around.
Can you outplay the competition and make the most money or will you be left without two shillings to rub together?